2) the thoughtful psycho-drama, weaving a tale of emotional torture. Horror tends to fall in one of three categories: 1) the ‘cheap scare’ where sharp noises pop and things pop on the screen, only to disappear a moment later. Steam achievements would have been nice, but they’re definitely not required. The game features Steam Cloud synchronization, which made it easy to pick up where I left off between reboots from Linux to Windows.
That said, the VSYNC hitching was more of a small annoyance than anything.
AMNESIA A MACHINE FOR PIGS OSWALD CREATED HAL9000 WINDOWS
The effect was replicated whether I was playing on Linux or Windows 7, so I’m not sure what the issue was. When I turned off VSYNC, the tearing was unbearable. I experienced an issue with the VSYNC, which seemed like the timing was a little bit off. My tower isn’t the most powerful but it was able to keep up with the game just fine with everything turned up.
Frictional Games was involved and are publishing this title. And for you folks who have played The Dark Descent, don’t worry. But I’d also just come off playing the hell out of Saints Row IV, and there was a definite period of adjustment. I don’t mind that - many of my favorite games are linear. While small portions of the game allow you to decide which direction to go in first, it’s actually very linear. It was a clever way of storytelling – and in this, A Machine for Pigs is similar. That title had the player exploring from place to place, gathering bits of narration, slowly forming a cohesive whole. As such I can’t compare it to the original title.Īmnesia: A Machine for Pigs was developed by The Chinese Room, known primarily for their interactive novel-esque title, Dear Esther. I’d heard from friends that it was properly terrifying, so when I sat down to play this game for review I was coming in with a largely blank slate. While I own Amnesia: The Dark Descent, I’ve just never gotten around to playing it.